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Sand And Stone

  • manololenzi
  • 23 mag 2020
  • Tempo di lettura: 1 min

"Sand and Stone" inspired by a Tomb Rider concept, is my first project realized in unreal engine 4.

All the assets were made in Maya and then sculpted in zbrush, for texturing I used substance painter.

The project was done in self-taught.

C & C are welcome, I hope you like it.



 
 
 

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